First of all, credits:
- TriggerX: Helped majorly with graphics.
- yo1dog: SSB camera.
- comrade_zero: Multiple instance
jump-through platforms, and again for aid with it.
- Arcalyth: Coding for the attack
sprites.
- Fox-NL: Alpha for walls (from Fox
Engine), EasySock for online play
- Pixel Life Studios: the main menu
(version 6+ and below).
- Morbid Chylde: Info boxes script and
gm6, and info box graphics.
- torigara: for finding the other nearest
instance script, Key name dll
- 4BiddenKnight and FightingKing: help
with A.I.
- krele: Heavily improved Readme file
- 39ster: 39dll for online play
- bloodyrain: daytime ramen shop cleaning
- r1k: daytime ramen shop edit
- LAR Games: black sun in menu edit,
daytime Uchiha district edit
- roxas112492: player select graphics
- Big J: Customizable controls example.
- Kilik 64: Readme movelists and stat
charts.
- whyitry: Dash after-effect foundation.
- krele: Waiting Room IP address script
when creating a game.
- Itachifan: Fox’s taunt sound effect
- All the people who ripped the sprites
in this game!
And everyone who posted in my topic in
the Game Maker Community, and everyone who has posted at the Naruto: Ninja Way
forums! This game wouldn’t be possible without you all!
Beta testers:
VERSION 8:
Krele
Legal (Aztec)
jesusofsuburbia
Blaze984089
NOTE: Naruto and all related properties
are property of Masashi Kishimoto and Studio Pierrot! Additionally, most
graphics are property of Nintendo and Ganbarion, as most sounds are property of
Studio Pierrot.
Basic stuff...:
MENU:
W
– go up
A- go left
S – go down
D – go right
H – choose option
J – reverse decision
Left – go left (when choosing 2nd
fighter)
Right – go right (when choosing 2nd
fighter)
Page Up – choose option (when choosing 2nd
fighter)
Page Down – reverse decision
BATTLE
(controls changeable):
First Player
Run left: A (double tap for Shunshin
jutsu)
Run right: D (double tap for Shunshin
jutsu)
Fall through platform: double-tap and
hold S (when on a platform)
Light attack: H (I+H for special)
Hard attack: J (I+J for 2nd special)
Jump: K (hit twice for double jump)
Fast-fall: double-tap and hold S when in
air
Kunai throw: U (I+U for 3rd
special)
Prepare special: I
Substitution Jutsu: S (just before you
get hit)
Second Player
Run left: Left Arrow (double tap for
Shunshin jutsu)
Run right: Right Arrow (double tap for
Shunshin jutsu)
Fall through platform: double-tap and
hold Down arrow (when on a platform)
Light attack: PgUp (Del+PgUp for special)
Hard attack: PgDn (Del+PgDn for 2nd
special)
Jump: End (hit twice for double jump)
Fast-fall: double-tap and hold Down arrow
when in air
Kunai throw: Home (Del+Home for 3rd
special)
Prepare special: Del
Substitution Jutsu: Down arrow (just
before you get hit)
Make
Trainer Kakashi jump: Z (temporary function)
Return
to maximum Chakra: C (only in training mode)
The
Ninjas!
Attributes:
Power: how powerful the ninjas are with
their light and hard attacks.
Speed: how fast the ninjas are on foot,
and with their body flicker.
Jump: how high the ninjas jump.
Chakra Control: how much chakra is used
on the ninjas’ chakra attacks.
Chakra Power: how powerful the ninjas’
chakra attacks are.
Move
list format:
(attack name): (command [x means any
attack, hard or light] ). Attack description.
NARUTO:
Move
list:
Strike Fist: (light). A fast punch with
little range.
Speed Fist: (x,light). A second, fast
follow-up punch.
Clone Yellow Slam: (x,x,light). A
gigantic punch that knocks the enemy upwards and away.
Kunai Jump: (hard). Naruto swings his
kunai in a wide arc.
Naruto Sideslash: (x,hard). A quick kunai
slash horizontally that knocks the enemy back a bit.
Hero Uppercut: (x,x,hard). A powerful
jumping uppercut using a kunai.
Aerial Kick: (light [air] ). A kick that
sends the enemy a small distance away.
Blazing Kunai: (hard [air] ). A very
fast, yet short-ranged kunai slash with decent knockback.
Naruto Uzumaki Barrage: (charge+light). A
combo where Naruto uses 4 shadow clones to send the enemy flying.
Rasengan: (charge+hard). Naruto summons a
shadow clone in order to form a rasengan. Next, you can run with the Rasengan
in hand to hit the enemy for incredible damage.
Demon Windmill Shuriken: (charge+kunai).
Naruto throws a windmill shuriken, which upon hitting the enemy, reveals itself
as a transformed shadow clone of Naruto and throws 6 kunai at the opponent from
behind!
Shadow Clone strike: (charge+ down down)
Naruto uses his Shadow Clone jutsu to summon a shadow clone to punch the enemy
towards himself.
SASUKE:
Move
list:
Power Knuckle: (light). A close-range,
sweeping punch.
Uchiha Knuckle: (x,light). A quick jab towards the opponent.
Sideslash: (x,x,light). A quick slash with a kunai.
Slicing Heel: (hard). A powerful upward kick.
Windmill Kick: (x,hard). A roundhouse kick while balancing on one hand.
Sky Kicker: (x,x,hard). A power kick launching the enemy into the air.
Reverse Heel: (light [air] ). A reversed roundhouse kick while in mid-air.
Hammer Kick: (hard [air] ). A powerful kick after a forward flip.
Lion’s Barrage: (charge+light). Sasuke launches his opponent into the air with
a powerful kick, then unleashes a powerful mid-air combo.
Chidori: (charge+hard). Sasuke prepares his ultimate technique, surrounding his
hand in electricity. Then, he can run around with it until he catches his enemy
and attacks for amazing damage.
Phoenix Flower: (charge+kunai). Sasuke jumps into the air and shoots a fireball
at his opponent. Press kunai button again for up to 3 attacks!
Sharingan: (charge+down down) Sasuke uses
his Sharingan, which lets him dodge nearly any physical attack! Kunais cancel
this technique out, however.
SAKURA:
Move list:
Quick Fist: (light). A close-range punch
into the enemy.
Second Hook: (x,light). A follow-up right
hook into the enemy.
Infinite Chopper: (x,x,light). A surge of
left-right chops that never ends.
Knee Cracker: (hard). A low punch to the
enemy's leg.
Knee Slicer: (x,hard). A low stab to the
enemy's leg.
Raging Boot: (x, x, hard). A mighty boot
to the face that knocks away any foe.
Arching Blade: (light [air]). Swing a
kunai across the body at the opponent.
Falling Blade: (hard [air] ). Drop to the
ground with a kunai aimed at the ground.
Inner Sakura: (charge+light). Sakura
summons her inner self and unleashes her true fury in a barrage of punches.
Cutlass Fury: (charge+hard). Sakura
launches a short combo with a kunai, and then jumps away, sending many kunai
hurling towards her enemy.
Thousand Cutter: (charge+kunai). Sakura
hurls many kunai towards both her left and right.
Chakra Restoration: (charge+down down)
Sakura sacrifices some health to restore her chakra to full. This technique
requires a certain amount of health, so it's no good if you're too weak!
KAKASHI:
Move list:
Konoha Uppercut: (light). A quick
uppercut off of the ground.
Sweeping Slash: (x,light). A circling
slash with a kunai.
Spring Kick: (x,x,light). A leaping kick
to knock back enemies.
Double Sweeper: (hard). A rising kunai
and kick combo.
Clone Kick: (x, hard). Two clones lending
a hand in a powerful kick attack.
Cloning Upper: (light [air]). A clone
flies out and kicks the opponent while in mid-air.
Half Moon Blade: (hard [air]). A kunai is
swung from top to bottom of the enemy while in mid-air..
1000 Years of Death: (charge+light).
Kakashi warps behind hi opponent and... punishes them? What can be said about
this jutsu?
Raikiri: (charge+hard). Kakashi charges
lightning chakra into his hand, and releases it in a dash towards the enemy.
Hold the charge for more power and distance!
Nin-Dogs: (charge+kunai). Kakashi summons
his ninja hounds to attack the enemy. Surprise attack coming from above!
Sharingan: (charge+down down) Kakashi
uses his Sharingan, which lets him dodge nearly any physical attack! Kunais cancel
this technique out, however...
FUTURE
SAKURA:
Move
list:
Straight
Fist: (light). A close-range, staigt punch.
Crushing
Punch: (x,light). A powerful downwad blow toward the enemy.
Tornado
Heel: (x,x,light). A spining string of kicks is unleashed.
Titan
Punch: (hard). A mighty punch forward that destos everything in sight.
Quake
Masher: (x,hard). A punch into the ground that can level mountains..
Slash
Kick: (light [air]). A quick kick acrossthe body while in mid-air.
Rocket
Bomber: (hard [air] ). Fly down the the sk with a powerful punch.
Inner
Sakura: (charge+light). Future Sakura summons her inner self and unleashes her
true fury in a barrage of punches.
Demolition
Kicker: (charge+hard). Future Sakura flies high into the ai and comes down with
her foot with great temendous force. Aim well!
Gavel
Assault: (charge+kunai). Future Sakura punches the ground, launching gaint
boulders at the enemy. Shoots 3 rocks at different angles.
Healing:
(charge+down down) Future Sakura restores some of her injuries recieved in
battle. Only one use per battle.
OBITO:
Move list:
Konoha Fist: (light). A quick jab to the
face.
Shinobi Cutter: (x,light). A speedy swipe
with a kunai.
Reverse Heel: (x,x,light). A roundhouse
kick to decimate any opponents.
Uchiha Header: (hard). A powerful
headbutt towards the enemy.
Windmill Kick: (x,hard). A backflip
combined with a powerful kick.
Guillotine Kick: (x,x,hard). A powerful
kick brought downward unto enemies.
Blazing Kunai: (light [air] ). A very
fast, yet short-ranged kunai slash with decent knockback.
Buzzsaw Heel: (hard [air]). An aerial
kick brought to the enemy from the side.
Obito Combo: (charge+light). Obito
unleashes a barrage of powerful blows, than knocks the opponent away.
Backup: (charge+hard). Obito throws a
kunai with a special tag that summons his greatest allies to help him do
battle!
Fireball Jutsu: (charge+kunai). Obito
gather his chakra, then unleashes a gigantic fireball towards his opponents.
Sharingan: (charge+down down) Obito uses
his Sharingan, which lets him dodge nearly any physical attack! Kunais cancel
this technique out, however...
ROCK LEE:
Move
list:
Flash Punch: (light). A lightning fast
punch.
Rocket Fist: (x,light). A powerful punch
too fast for the eye to see.
Rising Heel: (x,x,light). An upwards kick
executed with great haste.
Flip Kick: (x,x,x,light). A backflip
combined with a finishing sweep.
Handstand Heel: (hard). A powerful kick
done while upside down.
Tornado Kick: (x, hard). A kick to the
face with amazing speed and strength.
Bombing Heel: (x,x,hard). A powerful kick
brought downward unto the enemy's head..
Ninja Upper: (light [air] ). A kick to
the face with amazing speed and strength in mid-air.
Konoha Kick: (hard [air]). An upwards
kick executed with great haste in mid-air.
Leaf Hurricane: (charge+light). Rock Lee
dashes at the opponent with amazing agility. He then spins around and kicks the
opponent, delivering a blow of amazing power!
Primary Lotus: (charge+hard). Rock Lee
first launches the enemy into the air with several kicks. He then wraps them up
in his bandages and drives them into the ground with incredible power.
Dynamic Entry: (charge+kunai). Rock Lee
does a dashing kick past his opponents at blazing speed, hitting them and
escaping before they even know what happened!.
Weigt Release: (charge+down down) Rock
Lee removes the weights from his legs, maximizing his speed to the fullest.
ZABUZA:
Move List:
Quick Jab: (light). A fast, straight, punch.
Intimidating Punch: (x,light). A secondary punch to quickly hit the opponent.
Launch Kick: (x,x,light). A straight kick that sends the opponent flying away.
Sword Swing: (hard). A fast downward swing with a sword.
Back Swing: (x,hard). A sword swing around the head from front to back.
Sword Smash: (x,x,hard). A strong downward smash with the sword.
Thunder Stomp: (light [air] ). A stomp smashing down.
Roundhouse Swing: (hard [air] ). A sword swing in a circle around the body.
Water Prison: (charge+light). Zabuza forms a sphere of water around the opponent,
trapping them. It disappears after a short time.
Water Release: Great Waterfall: (charge+hard). Zabuza blasts a water vortex at
the opponent for massive damage.
Water Release: Water Dragon Bullet: (charge+kunai). Zabuza sends a water bullet
shaped like a dragon at his opponent.
Haku Ice Mirror Attack: (charge+down+down). Zabuza hits the opponent into the
air and Haku appears, forms two ice mirrors, then launches a barrage of of
senbon at them.
FUTURE
HINATA:
Move list:
Striking Hand: (light). A strong open palm attack.
Hyuga Palm: (x,light). A powerful palm attack towards the opponent.
Cannon Kick: (x,x,light). A powerful kick that sends the enemy sky high.
Burst Hit: (hard). An open handed attack of incredible strength.
Rib Cracker: (x, hard). A deadly kick the the enemy's torso.
Quad Kunai: (x,x,hard). Four kunai launched at the opponent.
Split Shot: (light [air] ). Two kunai thrown along different paths in mid-air.
Battle Knife: (hard [air]). A kunai is plunged downward in mid-air.
Juuken Attack: (charge+light). fHinata warps around, juggling the opponnent in
fierce combo.
Shugohakke Rokujuuyonshou: (charge+hard). fHinata rapidly move her hands
around, creating an impenetrable field of chakra that urts anone who touches
it.
Medicine: (charge+kunai). fHinata pulls ut some of her special healing
ointment. Only once per battle!
Byakugan: (charge+down down) fHinata activates her Byakugan, giving her attacks
the added efect of stealing chakra!
SHIKAMARU:
Move list:
Super Straight: (light). A straight jab at the enemy.
Konoha Hook: (x,light). A powerful right hook thrown.
Shadow Fist: (x,x,light). A punch unleashed that is difficult to see and dodge.
Leaf Uppercut: (x,x,x,light). An uppercut unleashed from low on the ground.
Cross Slash: (hard). A kunai is pulled out and swung at the enemy.
Great Ripper: (x, hard). A kunai is dragged upwards across the opponent's
entire body.
Roundhouse Kick: (x,x,hard). A powerful kick brought around 360 degrees.
Ninja Fist: (light [air] ). A quick punch in mid-air.
Hammerhead: (hard [air]). A downward swing with both hands together in mid-air.
Shadow Strangle: (charge+light). Shadowy hands arise from underneath the enemy
and attack them.
Shadow Bomb Tag: (charge+hard). A shadowy hand lays a bomb tag at the enemy's
feet. Shikamaru then uses his chaka to detonate it with explosive results!
Shadow Slayer: (charge+kunai). Shikamaru creates a shadowy clone of himself
behind the opponent, who slashes at them fom behind.
Shadow Paralysis: (charge+down down) First, Shikamaru uses sends out his shadow
to ensnare the opponent. If it works, he clones himself at the last minute,
leaving his clone to hold the enemy in place while he is free to attack.
Enjoyy this gemsss :)